Hyperkinetic Studios LLC is a different kind of software developing agency.
Located in Los Angeles, California, our team is a diverse collective of talented individuals that possess a passion and innovation that is unmatched. With our experience extending to both the mobile and web-based worlds, we strive to accomplish the highest level of creative work across all platforms. By unifying our comprehensive and intuitive design with our unique artistry, we work to provide users with an engaging and enlightening multi-sensory experience.
We flourish in dynamic and challenging environments. Our versatility is the driving force that inspires us to create interactive projects for:
If you tried to contain the epic level of passion found within Hyperkinetic Studios…you couldn’t. We want to push the limits of the gaming and interactive learning industries and develop greatness. Our experienced developers, veterans in AAA game development and interactive media across console and mobile spaces, have earned us our top-tier list of clients. This shows our dedication in providing the highest-quality applications and level of engagement for our users.
We have set ourselves apart by building a world-class studio of like-minded artists and clients that share a passion and vision of the industry. Along with our competitive pricing and unending need to explore, discover, and satisfy, our reach is infinite.
At Hyperkinetic, the only option is success.
An award-winning producer with over 14 years of experience in the entertainment industry, Dave is the Chief Executive Officer and Executive Producer at Hyperkinetic Studios. For big brands like Activision, EA, and other Fortune 500 companies, he has played a critical role in leading the development of over 30 successful projects across various platforms. Client interaction is a huge passion for Dave. He always seeks to have a full understanding of the needs and goals of current and prospective clients while making sure their expectations are met through every step of the process. By channeling his infinite drive and ambition, Dave is continuing to build Hyperkinetic Studios into a world-class studio of experienced artists, designers, and programmers with a fresh take on the industry.
A 15-year veteran of the gaming industry, Rich is the Chief Technical Officer and Lead programmer at Hyperkinetic Studios. From the acclaimed, best-selling AAA titles like Spider-Man 2: The Game, to small-team indie projects, Rich has played a critical role in design, production, and programming on a variety of projects. He is an international speaker, stressing his passion for client and user satisfaction to audiences in Europe and the States. Before co-founding Hyperkinetic Studios, Rich was the technology and design lead at LOOT, a small creative division of Sony DADC New Media Solutions. Along with his extensive industry knowledge, Rich’s unique perspective on interaction allows him to truly understand the needs of his users and makes him an unbelievably talented and strong leader within the company.
Tomo has 21 years of game development experience and has been a primary driver of award-winning AAA game development for 14 years, most notably in the roles of creative director on Spider-Man 2: The Game, and lead designer for BAFTA Award-winning Boom Blox. Throughout his career, he has led large and small teams to produce a wealth of successful products. Recently, Tomo been working as a design consultant, and has developed a mastery of Free-to-Play techniques, which he has applied to games published for PC, iOS, and consoles.